Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!

March 08, 2025 01:38:12 94.28 MB Downloads: 0

Hi! I'm joined by  @tedbendixson  for the second time now on this channel!I love his work and thought process! We talk about his game Mooselutions and the adventure that it has been to port it to iOS, without using build tools from Apple!https://store.steampowered.com/app/2287140/Mooselutions/https://apps.apple.com/us/app/mooselutions/id6477404960Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/wookash_podcast

Adventure Game Design masterclass with Dave Gilbert!

March 02, 2025 01:10:10 67.37 MB Downloads: 0

Listen to Dave Gilbert on how he makes his games, step by step, from the idea to production! Dave is running Wadjet Eye Games for almost 20 years now and have made incredible games focused on narrative with unique sense of humour! Keep an eye on his new, upcoming (as of today) game Old Skies!OLD SKIES on Steam! https://store.steampowered.com/app/1346360/Old_Skies/Unavowed! :) https://store.steampowered.com/app/336140/Unavowed/Wadjet Eye Games:https://www.wadjeteyegames.com/games/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

Why Odin and raylib is irresistible combo with Karl Zylinski!

March 01, 2025 01:24:50 81.44 MB Downloads: 0

I'm joined by Karl Zylinski, who made CAT & ONION with Odin + raylib and has recently written the Odin Book! We talk about his experience, Unreal Engine programming, physics degree and of course, Odin and raylib! Join us!Odin Book: https://zylinski.itch.io/odinbookCAT & ONION on Steam: https://store.steampowered.com/app/2781210/CAT__ONION/Mentioned blog post: https://zylinski.se/posts/solodevs-and-the-trap-of-the-game-engine/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

important podcast update

February 23, 2025 00:05:45 5.52 MB Downloads: 0

Hey! A quick update about the podcast!Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

On SIMD, cache and CPU internals with the expert Daniel Lemire!

February 22, 2025 02:40:38 154.22 MB Downloads: 0

Daniel Lemire, a world class CPU performance expert, professor at Université TÉLUQ (Université du Québec) and the author of open source SIMD libraries has joined me to discuss CPUs and what makes them fast!Daniel's blog: https://lemire.me/blog/Daniel's Github: (top 200 contributor) https://github.com/lemireResources recommended by Daniel:https://www.amazon.ca/Performance-Analysis-Tuning-Modern-CPUs/dp/B08R6MTM7K/https://www.computerenhance.com/p/single-instruction-multiple-data (Casey Muratori)SIMD algorithms: https://www.youtube.com/playlist?list=PLYCMvilhmuPEM8DUvY6Wg_jaSFHpmlSBDGame Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

raylib author on library internals and C programming language!

February 15, 2025 01:48:18 103.97 MB Downloads: 0

Ramon, the creator of raylib library, joins me to discuss its C code and design! We talk about open source model of development as well! Join us!https://www.raylib.com/https://github.com/raysan5/raylibhttps://x.com/raysan5Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

The lesson in puzzle game design with Matt VanDevander!

February 09, 2025 01:16:59 73.9 MB Downloads: 0

I'm joined by Matt who made Taiji - a game that explores puzzles in an abstract way with similarities to the Jonathan Blow's the Witness! Unfortunately, I lost my side of the conversation, so the questions were re-recorded and stitched through the discussion! You can enjoy hilarious bits from Matt!The then-forgotten, now-remembered streamer who played Taiji: Tyler | aliensrockGreat takes on X: https://x.com/mvandevanderTaiji on Steam: https://store.steampowered.com/app/1141580/Taiji/Switch: https://www.nintendo.com/de-ch/Spiele/Nintendo-Switch-Download-Software/Taiji-2745747.htmlTaiji website: https://taiji-game.com/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

Design of mystery and adventure games with Will from Kini Games!

February 09, 2025 00:58:05 55.77 MB Downloads: 0

Will, a writer for the Rise of the Golden Idol (which I adore) is joining me for a discussion on mystery games and point and click adventure games! We talk about his upcoming City of Voices and the influences of adventure games in general!WISHLIST: https://store.steampowered.com/app/3342470/City_of_Voices/Podcast Will mentions: https://open.spotify.com/show/30R5REvknCBprrCrlAYDTWX: https://x.com/games_kiniGame Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_

Raphael Luba on jai compiler internals!

February 08, 2025 01:41:11 97.14 MB Downloads: 0

This time I'm joined by Raphael Luba, who is working on jai compiler (upcoming language by Jonathan Blow). This is highly technical and incredibly interesting talk! Raphael is highly experienced programmer, shipped production software in many languages and has a lot of wisdom to offer! Enjoy! Raphael's company: https://fabman.io/ X: https://x.com/LubaRaphael Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

Billy Basso on code architecture of Animal Well!

February 02, 2025 01:44:56 100.74 MB Downloads: 0

Billy Basso, joins me to discuss memory management, code architecture, audio systems, and everything else related to Animal Well! Listen to this deep dive into how it was made! Animal Well website: https://www.animalwell.net/ Steam: https://store.steampowered.com/app/813230/ANIMAL_WELL/ Bigmode (publisher): https://bigmode.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

Reynad, CEO of Tempo Storm, on his card game The Bazaar!

February 01, 2025 00:39:36 38.02 MB Downloads: 0

This time I'm joined by Reynad and we discuss the design and plans for The Bazaar - upcoming deckbuilding game with autobattle elements! Bazaar website: https://playthebazaar.com/ Tempo Storm website: https://tempostorm.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering

Ryan Ike breaks down music and sound design for games!

January 25, 2025 02:05:10 120.16 MB Downloads: 0

Join Ryan Ike and me talking about music and sound design in games! Ryan was my 2024 top listened to artist on Spotify. I can't get the Where The Water Tastes Like Wine out of my head. I think it's brilliant! This discussion is both about the soundtracks in particular as well as about making music for games - Ryan explains this to me as a non-musical person. A great starter for everybody interested! Website: https://www.ryanike.com/ Where the Water Tastes Like Wine - Spotify: https://open.spotify.com/album/0kHPkH7nOqeLbRjcg0AHhW?si=be--5BEwSE25A-1YRFNOUQ Ryan Ike - Spotify: https://open.spotify.com/artist/25WFJNbldvTxvd3enTT8rb Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

Jonathan Blow on his programming language jai and upcoming game(s)!

January 18, 2025 03:04:29 177.11 MB Downloads: 0

Here is the discussion with Jonathan Blow. I am extremely grateful for this discussion - I am following Jonathan streams and am a fan of his work, both in terms of games and in terms of his programming language jai. Chapters: 0:00:00 - 0:01:37 Intro 0:01:37 - 0:34:38 Status update for JAI (design of macros) 0:34:38 - 1:15:01 When JAI release & info on JAI 1:15:01 - 1:40:14 Upcoming game (includes screenshare!) 1:40:14 - 2:03:23 Jon's company, Thekla 2:03:23 - 2:21:53 Game Design 2:21:53 - 3:04:29 Game Industry & Culture the Witness: https://store.steampowered.com/app/210970/The_Witness/ Braid: https://store.steampowered.com/app/499180/Braid_Anniversary_Edition/ Jonathan Youtube Channel @jblow888 Website: http://the-witness.net/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

Debuggers and programming from scratch with Ryan Fleury!

January 11, 2025 02:46:59 160.31 MB Downloads: 0

This time I'm joined by Ryan Fleury, who is working on RAD Debugger in Epic Game Tools (formerly RAD Game Tools). It's incredibly detailed, technical deep dive into the world of debuggers. On top of that Ryan drops words of wisdom about engineering in general! Worth a watch! RAD Debugger (Open Source): https://github.com/EpicGamesExt/raddebugger Ryan's blog Digital Grove: https://www.rfleury.com/about Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

Odin creator Ginger Bill on his programming language and state of software!

December 19, 2024 01:28:41 85.13 MB Downloads: 0

This time I'm joined by the ex-physicist, creator of Odin programming language Bill Hall AKA Ginger Bill. We discuss Odin, its history and features but also open source reality, state of software, his work at JangaFX and more! Lovely discussion, with sweet accent! Bill: https://x.com/TheGingerBill https://odin-lang.org/ New Odin Book by Karl Zylinski: https://zylinski.itch.io/odinbook Odin in Godbolt: https://godbolt.org/z/M646qdfEc Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_