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Historias de Arte en Podcast
En Historias de Arte en Podcast, van a oír todo acerca de sus obras de arte y artistas favoritos. Para nosotras no hay nada más apasionante que investigar y enseñar lo que hay detrás del arte más famoso del mundo, cada episodio es una historia diferente, hablamos de pinturas, artistas, sus fascinantes vidas, como se hicieron famosos, o si no se hicieron famosos en vida, dónde estudiaron, las rivalidades que muchas veces surgieron y surgen entre ellos...en fin, queremos mostrar lo humano de cada obra de arte y que pasen un buen rato. Para muchos, la historia del arte es aburrida, lejana y complicada, este podcast les va a demostrar que no es así. ¡Bienvenidos! WEB: http://historiasdearte.com Síguenos en Instagram: @historiasdearte.enpodcast. Twitter: @historiasdeart1 Facebook: historias de arte en podcast

Math Ed Podcast
Interviews with mathematics education researchers about recent studies. Hosted by Samuel Otten, University of Missouri.www.mathedpodcast.comProduced by Fibre Studios
CppCon 2016
Rob and Jason are joined by Chandler Carruth from Google, in this live interview from CppCon 2016 Chandler discusses the topics of his two CppCon talks and using Modules at Google. Chandler Carruth leads the Clang team at Google, building better diagnostics, tools, and more. Previously, he worked on several pieces of Google’s distributed build system. He makes guest appearances helping to maintain a few core C++ libraries across Google’s codebase, and is active in the LLVM and Clang open source communities. He received his M.S. and B.S. in Computer Science from Wake Forest University, but disavows all knowledge of the contents of his Master’s thesis. He is regularly found drinking Cherry Coke Zero in the daytime and pontificating over a single malt scotch in the evening. CppCon Lightning Talks Atila Neves Mock C functions using the preprocessor Jens Weller Ken Sykes Jon Kalb Gabor Horvath CodeCompass Chandler Carruth @chandlerc1024 Chandler Carruth's GitHub Links CppCon 2016 Playlist CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures" CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!" Sponsor Backtrace
Maintaining Large Codebases
Rob and Jason are joined by Titus Winters from Google, about Google's strategies to maintain a 100M line monolithic codebase. Titus Winters has spent the past 4 years working on Google's core C++ libraries. He's particularly interested in issues of large scale software engineer and codebase maintenance: how do we keep a codebase of over 100M lines of code consistent and flexible for the next decade? Along the way he has helped Google teams pioneer techniques to perform automated code transformations on a massive scale, and helps maintain the Google C++ Style Guide. News Visual C++ for Linux Update What's New in ReSharper C++ 2016.2 Exploring std::string C++, Short and Sweet, Part 1 Titus Winters Titus Winters Links CppCon 2015: Titus Winters "Lessons in Sustainability" CppCon 2015: All Your Tests are Terrible Sponsor Backtrace
Maintaining Large Codebases
Rob and Jason are joined by Titus Winters from Google, about Google's strategies to maintain a 100M line monolithic codebase.
MAME Emulation Project
Rob and Jason are joined by Miodrag Milanovic to discuss his work on the MAME emulation project, its history and moving the MAME codebase from C to C++.
MAME Emulation Project
Rob and Jason are joined by Miodrag Milanovic to discuss his work on the MAME emulation project, its history and moving the MAME codebase from C to C++. Born in 1978, living in Novi Sad, Serbia. Proud husband and father of two. Started professional programming career in year 2000 working in Java, C# and of course C and C++ for various international customers. From 2012 coordinator of MAME emulation project, pushing hard in modernization of two decade old code. News NativeJIT a C++ to x64 JIT used in Bing Coati Release 0.8 LearnCpp "The design of C++" lecture by Bjarne Stroustrup Miodrag Milanovic @micko_mame Links MAME - Multiple Arcade Machine Emulator MAME on GitHub Sponsor Incredibuild
News Roundup
Episode 68 of CppCast recorded September 1st 2016 News Triangle C++ Developers Group C++ Slack Group How C++14 and C++17 help to write faster (and better) code Range-v3 on MSVC is Available on GitHub Modern CMake Slides How many x86 instructions are there? Practical Guide to Bare Metal C++ PVS-Studio confesses its love for Linux Succeeding with ClangFormat August Update for the Visual Studio Code C++ extension C++ 14/17 Features and STL Fixes in VS 15 Preview 4 Links @robwirving @lefticus
News Roundup
Episode 68 of CppCast recorded September 1st 2016
CMake Server
Rob and Jason are joined by Stephen Kelley to discuss his work on the CMake Server project which will enable advanced tooling for CMake.
CMake Server
Rob and Jason are joined by Stephen Kelley to discuss his work on the CMake Server project which will enable advanced tooling for CMake. Stephen Kelly first encountered CMake through working on KDE and like many C++ developers, did his best to ignore the buildsystem completely. That worked well for 4 years until 2011 when the modularization of KDE libraries led to a desire to simplify and upstream as much as possible to Qt and CMake. Since then, Stephen has been responsible for many core features and designs of 'Modern CMake' and now tries to lead designs for its future. News Conan virtual environments: Manager your C and C++ tools Macromancy Opt-in header only libraries Opt-in header-only libraries with CMake Stephen Kelly @steveire Steveire's Blog Stephen Kelly on GitHub Links CMake Daemon for user tools CMake Sponsor Incredibuild
Salvus
Rob and Jason are joined by Michael Afanasiev to discuss his work on the Salvus library used for performing full-waveform inversions. Michael Afanasiev is currently working on his PhD in Geophysics. He became interested in programming and high performance computing during his BSc in Computational Physics, playing around with simulations of star formation. After a brief attempt to lead a roguish and exciting lifestyle as a field Geophysicist, he was brought back to the keyboard during a MSc, where he began working on full waveform inversion (FWI). In 2013 he moved to Switzerland to continue working on FWI as a PhD student at ETH Zurich, where he’s currently wrapping things into a thesis. He spends most of his time writing scientific software, wandering through the alps, and atoning for the times he repeated the mantra “Fortran is the best language for scientific computing.” News CppMem: An overview Why is .h more widely used then .hpp July update for Visual Studio Code C++ extension Michael Afanasiev Michael Afanasiev's Blog Michael Afanasiev on GitHub Links Salvus Combining Static and Dynamic Polymorphism with C++ Mixin classes Salvus: retaining runtime polymorphism with templates Salvus: dynamically inserting functionality into a mixin class hierarchy Sponsor Incredibuild
Salvus
Rob and Jason are joined by Michael Afanasiev to discuss his work on the Salvus library used for performing full-waveform inversions.
PLF Library
Rob and Jason are joined by Matt Bentley to discuss plf::colony and plf::stack and some of their advantages over std::vector and std::stack.
PLF Library
Rob and Jason are joined by Matt Bentley to discuss plf::colony<> and plf::stack<> and some of their advantages over std::vector<> and std::stack<>. Matt Bentley was born in 1978 and never recovered from the experience. He started programming in 1986, completing a BSc Computer Science 1999, before spending three years working for a legal publishing firm, getting chronic fatigue syndrone, quitting, building a music studio, recovering, getting interested in programming again, building a game engine, and stumbling across some generalized solutions to some old problems. News CppCon 2016 Program CLion 2016.2 released Free Seattle C++/Graphics workshop Aug 3rd Using ImGui with modern C++ and STL for creating awesome game dev tools Part 2 LLVM Weekly #134 Matt Bentley @xolvenz Matt Bentley on GitHub Links PLF C++ Library Sponsor Incredibuild
Modules
Rob and Jason are joined by Gabriel Dos Reis, Principal Software Engineer at Microsoft to discuss C++ Modules. Gabriel Dos Reis is a Principal Software Development Engineer at Microsoft. He is also a researcher and a longtime member of the C++ community. His research interests include programming tools for dependable software. Prior to joining Microsoft, he was Assistant Professor at Texas A&M University. Dr. Dos Reis was a recipient of the 2012 National Science Foundation CAREER award for his research in compilers for dependable computational mathematics and educational activities. News Dan Saks Keynote and more program previews Debugging Tips and Tricks for C++ in Visual Studio C++ Edit and Continue in VS 2015 Update 3 Developer Assistant now supports C++ Red Hat at the ISO C++ Standards Meeting: Parallelism and Concurrency Gabriel Dos Reis Gabriel Dos Reis Links Module TS Draft Modules in VC++ Consuming headers as module interfaces Compiler-neutral Internal Program Representation for C++ Sponsor Incredibuild
Modules
Rob and Jason are joined by Gabriel Dos Reis, Principal Software Engineer at Microsoft to discuss C++ Modules.