Every two weeks, or so, we sit down with guests from the C++ community to discuss the latest news and what they have been up to. Find us at cppcast.com

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Catch 2 and C++ the Community

December 13, 2016 00:41:13 29.78 MB Downloads: 0

Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++. Phil started coding back in the early 80s, on 8-bit home computers: from the ZX-81 to the Commodore 64, in BASIC and assembler. He later moved on to PCs and C++ in the early 90s and, despite forays into other languages, keeps coming back to C++. His career has taken him through domains such as anti-virus, mobile, finance and developer tools - among others. He's the original author of the C++ test framework, Catch and is now Developer Advocate at JetBrains for CLion, AppCode and ReSharper C++. His hobbies include writing podcast bios and trolling the podcast hosts. News Minimal, Header only Modern C++ library for colors in your terminal The view from Nov 2016 C++ standard Meeting Issaquah C++ version of ruby's integer::times via user-defined literals Phil Nash @phil_nash Level of Indirection Extra Level of Indirection Links Catch C++::London Munich User Group: Functional C++ for Fun and Profit YouTube: Functional C++ for Fun and Profit JetBrains ReSharper Ultimate 2016.3 is Released JetBrains CLion Discounts JetBrains AppCode Discounts JetBrains ReSharper C++ Discounts CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook" Sponsor JetBrains

C++ Game Development at Ubisoft

December 07, 2016 00:54:59 39.69 MB Downloads: 0

Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege. Nicolas has 13 years of experience in the video game industry, more years in the software industry in telecoms, in speech recognition and in computer assisted surgery. Technical Architect on Tom Clancy's: Rainbow Six Siege, he is one of the key Architects behind some collaboration initiatives at Ubisoft and was also Technical Architect on games like Prince of Persia. He presented at CppCon 2014 "C++ in Huge AAA Games". News Bjarne Stroustrup - Keynote Meeting C++ 2016 Investigating Radix Sort How to use PVS-Studio for Free Nicolas Fleury Nicolas Fleury Links Ubisoft Montreal CppCon 2014: Nicolas Fleury "C++ in Huge AAA Games" CppCon 2016: Nicolas Fleury "Rainbow Six Siege: Quest for Performance" SG14 Group CppCon 2014: Mike Acton "Data-Oriented Design and C++" CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11" CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook" Sponsor JetBrains

Backtrace

November 29, 2016 00:40:38 29.35 MB Downloads: 0

Rob and Jason are joined by Abel Mathew, Co-Founder and CEO of Backtrace I/O, to talk about the debugging platform and its features for C++ developers. Abel Mathew is the co-founder and CEO of Backtrace I/O. Prior to Backtrace, Abel was a Head of Engineering at AppNexus where he led a team of developers to improve ad optimization and reduce platform-wide costs. He spent multiple years as a developer and a team lead on AppNexus’ Adserver Team where he helped design and implement their low-latency advertising platform. Before AppNexus, Abel was a kernel module and tools developer at IBM and a server room monkey at AMD. News Give Visual C++ a Switch to Standard Conformance Zapcc: a faster C++ compiler Better, stronger, faster … there is zapcc Conan Joins JFrog What do YOU use C++ for Abel Mathew @nullisnt0 Abel Mathew on GitHub Links Backtrace Backtrace Blog Minidump Free Beta Surge 2016 - Abel Mathew - Post-mortem Debugging: could you be the one? Bazel Sponsor Backtrace

Cppcheck

November 15, 2016 00:35:44 25.83 MB Downloads: 0

Rob and Jason are joined by Daniel Marjamäki to talk about developing the CppCheck static analysis tool. Daniel lives in Stockholm, Sweden with his wife and son. He has a degree in electronics but has never worked as an electronics engineer. Daniel works as a consultant at Evidente in Sweden which provides consultants and contractors for embedded software development and static analysis. Daniel started Cppcheck almost 10 years ago as a hobby project that he works on in his spare time. Daniel sometimes works on other hobby projects such as an open source retro mobile phone with a rotary dial plate instead of buttons or a screen. News Hacker-Proof Code Confirmed Cheatsheet of modern C++ language and library features Compiler Explorer Beta now with early support for MSVC WebAssembly Browser Preview Trip report: Fall ISO C++ standards meeting Daniel Marjamäki Daniel Marjamäki on GitHub Links Cppcheck Sponsor Backtrace

Kvasir

November 08, 2016 00:59:38 43.03 MB Downloads: 0

Rob and Jason are joined by Odin Holmes to talk about developing for Embedded Microcontrollers with C++ and the Kvasir library. Odin Holmes has been programming bare metal embedded systems for 15+ years and as any honest nerd admits most of that time was spent debugging his stupid mistakes. With the advent of the 100x speed up of template metaprogramming provided by C++11 his current mission began: teach the compiler to find his stupid mistakes at compile time so he has more free time for even more template metaprogramming. Odin Holmes is the author of the Kvasir.io library, a DSL which wraps bare metal special function register interactions allowing full static checking and a considerable efficiency gain over common practice. He is also active in building and refining the tools need for this task such as the brigand MPL library, a replacement candidate for boost.parameter and a better public API for boost.MSM-lite. News Compiler Explorer's embedded view A peek into the WebAssembly Browser preview WebAssembly Browser Preview Cling on Ubuntu on Windows Odin Holmes @odinthenerd Odin Holmes on GitHub Odin Holmes' Blog Links Kvasir Meeting C++ Lightning Talks - Odin Holmes - Modern special function register abstraction Brigand Embedded C++ Conference in Bochum Sponsor JetBrains

Blaze

November 01, 2016 00:39:06 28.25 MB Downloads: 0

Rob and Jason are joined by Klaus Iglberger to discuss the Blaze high performance math library. Klaus Iglberger has finished his PhD in computer science in 2010. Back then, he contributed to several massively parallel simulation frameworks and was an active researcher in the high performance computing community. From 2011 to 2012, he was the managing director of the central institute for scientific computing in Erlangen. Currently he is on the payroll at CD-adapco in Nuremberg, Germany, as a senior software engineer. He is the co-organizer of the Munich C++ user group (MUC++)and he is the initiator and lead designer of the Blaze C++ math library. News Recommendations to speed C++ builds in Visual Studio void foo(T& out) How to fix output parameters Routing paths in IncludeOs Klaus Iglberger Klaus Iglberger Links Blaze Munich C++ User Group CppCon 2016: Klaus Iglberger "The Blaze High Performance Math Library" Sponsor JetBrains

Embedded Development

October 26, 2016 00:45:48 33.08 MB Downloads: 0

Rob and Jason are joined by Dan Saks from Saks & Associates to discuss state of C++ in the embedded development industry. Dan Saks is the president of Saks & Associates, which offers training and consulting in C and C++ and their use in developing embedded systems. He has been a columnist for The C/C++ Users Journal, The C++ Report, Embedded Systems Design, embedded.com and several other publications. Dan served as the first secretary of the C++ Standards Committee and contributed to the CERT Secure Coding Standards for C and C++. News Jumping into C++ CppRestSDK 2.9.0 available on GitHub A note about the volatile keyword in C++ Woboq Code Browser: under the hood On the recent lambdas vs iterators paper Dan Saks Saks & Associates Links CppCon 2016: Dan Saks "extern c: Talking to C Programmers about C++" embedded.com Sponsor Backtrace

Robotics Development

October 18, 2016 01:01:12 44.16 MB Downloads: 0

Rob and Jason are joined by Jackie Kay from Marble to discuss the use of C++ in the Robotics industry and some of the unique challenges in Robotics development. After spending her childhood wanting to become a novelist, Jackie switched over from writing stories to writing code during college. She graduated from Swarthmore College in 2014 with a Bachelor's in Computer Science and went on to work at the Open Source Robotics Foundation for two years, supporting Gazebo, a physics simulator for robotics R&D, and ROS, an open source application framework for robotics development. She recently started as an early employee at Marble in San Francisco, a startup working on autonomous delivery. Jackie was a speaker at CppCon 2015 and 2016 and a volunteer at C++ Now 2016 and frequently attends the Bay Area ACCU meetups. Her hobbies include rock climbing, travelling, and reading (books, not just blog posts). News What does "Modern C++" really mean The "unsigned" Conundrum C++ Variadic templates from the ground up Jackie Kay @jackayline Jackie Kay's GitHub Jackie Kay's website Links ROS (Robot Operating System) ROS 2 Gazebo (Robot simulation) Gazebo's Bitbucket Repository Caffe - Deep Learning Framework TensorFlow - Machine Intelligence Library Marble CppCon 2016: Jackie Kay "Lessons Learned From An Embedded RTPS in Modern C++" Code examples from "Lessons Learned From An Embedded RTPS in Modern C++" Work-in-progress implementation on DDS/RTPS Sponsor Backtrace

C++/WinRT

October 11, 2016 00:43:18 31.27 MB Downloads: 0

Rob and Jason are joined by Kenny Kerr from Microsoft to discuss the C++/WinRT library, previously known as ModernCpp, a standard C++ projection for the Windows Runtime. Kenny Kerr is an engineer on the Windows team at Microsoft, an MSDN Magazine contributing editor, Pluralsight author, and creator of moderncpp.com (C++/WinRT). He writes at kennykerr.ca and you can find him on Twitter at @kennykerr. News VOTE! Support debugging of C++ code with IntelliTrace All CppCon 2016 Videos Are Up! Visual Studio "15" Preview 5 Now Available Compiler Tools Layout in Visual Studio "15" C++ 14/17 Features and STL Fixes in VS "15" Preview 5 Bring your C++ codebase to Visual Studio with "Open Folder" C++ compiler diagnostics improvements in VS "15" Preview 5 C++ IntelliSense Improvements - Predictive IntelliSense & Filtering CMake support in Visual Studio Visual C++ Compiler Version Faster C++ solution load with VS "15" C++ Core Check code analysis is included with VS "15" Kenny Kerr @kennykerr Kenny Kerr's Blog Links C++/WinRT Available on GitHub cppwinrt repository on GitHub CppCon 2016: Kenny Kerr & James McNellis "Embracing Standard C++ for the Windows Runtime" CppCon 2016: Kenny Kerr & James McNellis "Putting Coroutines to Work with the Windows Runtime" Sponsor Backtrace

SG14 Update

October 06, 2016 00:51:30 37.18 MB Downloads: 0

Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the work of the SG 14 game dev/low latency group including his ring buffer proposal and more. Guy Davidson is the Coding Manager of Creative Assembly, makers of the Total War franchise, Alien:Isolation and the upcoming Halo Wars sequel, Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers. News CppCon 2016: What We've Learned From the C++ Community Compiler Explorer Update Free O'Reilly Book: Practical C++ Metaprogramming Boost 1.6.2. Release Rgat: an instruction trace visualisation tool for dynamic program analysis C++ Slack Group Guy Davidson @hatcat01 Links CppCon 2016: WG21-SG14 - Making C++ better for games, embedded and financial developers Creative Assembly Sponsor Backtrace

Boost::Process

September 28, 2016 00:44:34 32.18 MB Downloads: 0

Rob and Jason are joined by Klemens Morgenstern to discuss his experimental changes in boost::dll and his proposed boost::process library. Born in 1988 in Dresden, I have a Bachelors in Electrical Engineering and Master's Degree in Microsystems & Microelectronics. Fell in Love with C++ while working with embedded systems. Klemens was working full time as a C++-Developer from 2013 until early 2016, and is now starting his own consulting company, trying to bring C++ to C-Programmers. News Optimization Subtleties Using C++ in Low-Latency Trading Herb Sutter: To store a destructor CppCon 2016 Playlist How to avoid bugs using modern C++ Vcpkg: a tool to acquire and build C++ open source libraries on Windows Why a C++ package manager can't be written in C++ Klemens Morgenstern Klemens Morgenstern's GitHub Morgenstern & Walther Links boost::dll Mangled Import boost::process Sponsor Backtrace

CppCon 2016

September 24, 2016 00:47:46 34.49 MB Downloads: 0

Rob and Jason are joined by Chandler Carruth from Google, in this live interview from CppCon 2016 Chandler discusses the topics of his two CppCon talks and using Modules at Google. Chandler Carruth leads the Clang team at Google, building better diagnostics, tools, and more. Previously, he worked on several pieces of Google’s distributed build system. He makes guest appearances helping to maintain a few core C++ libraries across Google’s codebase, and is active in the LLVM and Clang open source communities. He received his M.S. and B.S. in Computer Science from Wake Forest University, but disavows all knowledge of the contents of his Master’s thesis. He is regularly found drinking Cherry Coke Zero in the daytime and pontificating over a single malt scotch in the evening. CppCon Lightning Talks Atila Neves Mock C functions using the preprocessor Jens Weller Ken Sykes Jon Kalb Gabor Horvath CodeCompass Chandler Carruth @chandlerc1024 Chandler Carruth's GitHub Links CppCon 2016 Playlist CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures" CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!" Sponsor Backtrace

Maintaining Large Codebases

September 14, 2016 00:42:44 30.86 MB Downloads: 0

Rob and Jason are joined by Titus Winters from Google, about Google's strategies to maintain a 100M line monolithic codebase. Titus Winters has spent the past 4 years working on Google's core C++ libraries. He's particularly interested in issues of large scale software engineer and codebase maintenance: how do we keep a codebase of over 100M lines of code consistent and flexible for the next decade? Along the way he has helped Google teams pioneer techniques to perform automated code transformations on a massive scale, and helps maintain the Google C++ Style Guide. News Visual C++ for Linux Update What's New in ReSharper C++ 2016.2 Exploring std::string C++, Short and Sweet, Part 1 Titus Winters Titus Winters Links CppCon 2015: Titus Winters "Lessons in Sustainability" CppCon 2015: All Your Tests are Terrible Sponsor Backtrace

MAME Emulation Project

September 06, 2016 00:55:33 40.09 MB Downloads: 0

Rob and Jason are joined by Miodrag Milanovic to discuss his work on the MAME emulation project, its history and moving the MAME codebase from C to C++. Born in 1978, living in Novi Sad, Serbia. Proud husband and father of two. Started professional programming career in year 2000 working in Java, C# and of course C and C++ for various international customers. From 2012 coordinator of MAME emulation project, pushing hard in modernization of two decade old code. News NativeJIT a C++ to x64 JIT used in Bing Coati Release 0.8 LearnCpp "The design of C++" lecture by Bjarne Stroustrup Miodrag Milanovic @micko_mame Links MAME - Multiple Arcade Machine Emulator MAME on GitHub Sponsor Incredibuild

News Roundup

August 31, 2016 00:35:52 25.92 MB Downloads: 0

Episode 68 of CppCast recorded September 1st 2016 News Triangle C++ Developers Group C++ Slack Group How C++14 and C++17 help to write faster (and better) code Range-v3 on MSVC is Available on GitHub Modern CMake Slides How many x86 instructions are there? Practical Guide to Bare Metal C++ PVS-Studio confesses its love for Linux Succeeding with ClangFormat August Update for the Visual Studio Code C++ extension C++ 14/17 Features and STL Fixes in VS 15 Preview 4 Links @robwirving @lefticus