
Giant Bomb Presents is giantbomb.com's home for interviews, previews, and more.
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Dr, Andy Cohen, with 28 years in the high tech industry, and Master Craftsman Whitney Potter both use 3D Printing, 3D capture and 3D Design professionally. These guys dig through all the hype to reveal the real value in what is happening today in the exciting world of 3D Printing. They discuss topics such as how to tune, upgrade and maintain your desktop factory, capturing physical objects into virtual 3D space, how to develop your own designs for 3D Printing, developing businesses related to 3D Printing and all the latest innovations. Each episode includes current events, 3-5 technically focused segments, and a "Thing of the week". The show also includes guest segments from luminaries and specialists including Emmett Lalish, Brook Drumm and lots of others across this incredible new Profession... ? Industry... ? Hobby... ?

Podcast Reload
El podcast sobre videojuegos de AnaitGames.com. Actualidad, análisis, humor; apoya el proyecto: https://www.patreon.com/anaitreload Hosted on Acast. See acast.com/privacy for more information.

SER 4.0
La tecnología contada de forma sencilla, didáctica y sobre todo divertida aterriza de la mano de David Arráez en un podcast al que se viene a pasarlo bien. Y es que la vida ya es suficientemente complicada como para liarla todavía más con palabrejas extrañas.
Giant Bomb Presents: Harmonix Talks Rock Band 4, Avoiding Another Plastic Instrument War, and Amplitude
Alex Rigopulos, Greg LoPiccolo, Eric Pope, and Ryan Lesser sit down with us to discuss the return of Rock Band, DLC and hardware backward compatibility, and the process of creating a crowd-funded game.
Giant Bomb Presents: Interview Dumptruck: The Roman Reigns Interview
Here's the full interview with WWE Superstar Roman Reigns, as heard in episode 13 of the Powerbombcast.
Giant Bomb Presents: Swindle Tries to Imagine Spelunky With Thieves
The developer of celebrated adventure games Ben There, Dan That and Time Gentlemen, Please is building his own take on Spelunky. And living in the middle of nowhere.
Giant Bomb Presents: From the Ashes of Darksiders Comes Airship Syndicate
Two co-founders of Vigil Games, including artist Joe Madureira, are starting from square one with a new studio.
Giant Bomb Presents: Ex-Irrational Developers Slip on The Black Glove
Joe Fielder, formerly of both Irrational and GameSpot, joins me to discuss the weird and wild new game from a group of BioShock veterans.
Giant Bomb Presents: The Group Who Conquered Destiny's First Raid
It took more than 10 hours and 1,000 deaths for Primeguard to take down Bungie's Vault of Glass challenge. Here's how they did it.
Giant Bomb Presents: Couples Who Broforce Together, Stay Together
Broforce developers Duncan and Shaz Greenwood traveled to PAX to show off their early access game. We chat about working on games with your significant other, figuring out what exactly is Broforce 1.0, and more.
Giant Bomb Presents: The Punishing Philosophy of Titan Souls
Titan Souls designer Mark Foster explains how his project started as a demake of Shadow of the Colossus, and why players and bosses having one-hit deaths is so important.
Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You
Cards Against Humanity's Trin Garritano, Sentris developer Samantha Kalman, and Treachery in Beatdown City designer Shawn Allen joined me at PAX Prime to share stories about how to be a good person on the Internet. This feels...appropriate.
Giant Bomb Presents: This Developer Has Already Used Gear VR
Darknet is a cyberpunk-influenced VR puzzle game that's been in development for over a year. Designer E McNeill has been messing with Samsung's Gear VR device for months, and spoke with us about VR's transition to mobile.
Giant Bomb Presents: Oakland Just Recently Made Pinball Legal
International Flipper Pinball Association president Josh Sharpe speaks with me about some crazy news from Oakland, California, and the state of pinball in 2014.
Giant Bomb Presents: Why One School Is Giving Out League of Legends Scholarships
As competitive games become more popular, Chicago's Robert Morris University wants to attract the young talent dumping hundreds of hours into them.
Giant Bomb Presents: A Sobering Conversation About Mobile Gaming
While making The Room, Fireproof learned how toxic the mobile world has become. Porting the game to PC gave it a chance to look back on that journey, and it's not pretty.
Giant Bomb Presents: Video Games: The Movie: The Interview
Jeremy Snead, director of the documentary Video Games: The Movie, speaks with us about getting the chance to cover the history of his favorite medium.
Giant Bomb Presents: A Conversation With Wolfenstein: The New Order's Jens Matthies
The creative director for one of 2014's most surprising games talks about how MachineGames made Wolfenstein relevant in the modern age.